![]() The situation started to improve when browsers began to support the element and associated Canvas API - Apple invented it in around 2004, and other browsers followed by implementing it in the years that followed. The Web still had no way to effectively create animations, games, 3D scenes, and other requirements commonly handled by lower level languages such as C++ or Java. While you could use CSS and JavaScript to animate (and otherwise manipulate) SVG vector images - as they are represented by markup - there was still no way to do the same for bitmap images, and the tools available were rather limited. As we talked about in our HTML Multimedia and embedding module, the Web was originally just text, which was very boring, so images were introduced - first via the element and later via CSS properties such as background-image, and SVG. ![]()
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